CommonEvent 1979
Name = "会話：ベルゼバブ終異体"

  999([1344])
  ConditionalBranch([1, 20, 0, 1, 0])
    JumpToLabel(["情報"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 20, 0, 2, 0])
    JumpToLabel(["質問"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 20, 0, 3, 0])
    JumpToLabel(["要求"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 20, 0, 4, 0])
    JumpToLabel(["贈与"])
    Empty([])

  BranchEnd([])
  Label(["情報"])
  ControlVariables([13, 13, 0, 2, 1, 100])
  ConditionalBranch([1, 13, 0, 10, 2])
    ShowTextAttributes(["beelzebub_s_fc1", 0, 0, 2])
    ShowText(["\\n<Final Beelzebub>"])
    ShowText(["We need to find our new land..."])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ShowTextAttributes(["beelzebub_s_fc1", 0, 0, 2])
    ShowText(["\\n<Final Beelzebub>"])
    ShowText(["Our world was swallowed by chaos and disappeared..."])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["beelzebub_s_fc1", 0, 0, 2])
    ShowText(["\\n<Final Beelzebub>"])
    ShowText(["I prioritize my clan above all else..."])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 40, 2])
    ShowTextAttributes(["beelzebub_s_fc1", 0, 0, 2])
    ShowText(["\\n<Final Beelzebub>"])
    ShowText(["All other Apoptosis are enemies...!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 50, 2])
    ShowTextAttributes(["beelzebub_s_fc1", 0, 0, 2])
    ShowText(["\\n<Final Beelzebub>"])
    ShowText(["This is our territory."])
    ShowText(["Anyone who infringes upon it will be eliminated, no matter who they are!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 60, 2])
    ShowTextAttributes(["beelzebub_s_fc1", 0, 0, 2])
    ShowText(["\\n<Final Beelzebub>"])
    ShowText(["Having lost our homeland to the encroachment of chaos, we wander..."])
    ShowText(["We too are now beings of chaos."])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 70, 2])
    ShowTextAttributes(["beelzebub_s_fc1", 0, 0, 2])
    ShowText(["\\n<Final Beelzebub>"])
    ShowText(["You feel... so nostalgic..."])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 80, 2])
    ShowTextAttributes(["beelzebub_s_fc1", 0, 0, 2])
    ShowText(["\\n<Final Beelzebub>"])
    ShowText(["You seem to be a top-notch swordsman..."])
    ShowText(["Let's settle this fairly, shall we?!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 90, 2])
    ShowTextAttributes(["beelzebub_s_fc1", 0, 0, 2])
    ShowText(["\\n<Final Beelzebub>"])
    ShowText(["I bet my hopes on this sword... Here I go!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 100, 2])
    ShowTextAttributes(["beelzebub_s_fc1", 0, 0, 2])
    ShowText(["\\n<Final Beelzebub>"])
    ShowText(["We have no intention of being enemies to the world."])
    ShowText(["We are simply seeking a new land where we can rest."])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Label(["質問"])
  ControlVariables([13, 13, 0, 2, 1, 50])
  ConditionalBranch([1, 13, 0, 10, 2])
    ShowTextAttributes(["beelzebub_s_fc1", 0, 0, 2])
    ShowText(["\\n<Final Beelzebub>"])
    ShowText(["Could it be... are you our father?"])
    ShowChoices([["No", "That's right", "You could say that's right or wrong"], 0])
    When([0, "違う"])
      ShowTextAttributes(["beelzebub_s_fc1", 0, 0, 2])
      ShowText(["\\n<Final Beelzebub>"])
      ShowText(["Really? Is it really not you...?"])
      Empty([])

    When([1, "そうだ"])
      ShowTextAttributes(["beelzebub_s_fc1", 1, 0, 2])
      ShowText(["\\n<Final Beelzebub>"])
      ShowText(["I knew it! I finally got to meet you, Dad!!"])
      Script(["change_friend(10)"])
      Empty([])

    When([2, "そうだとも言えるし違うとも言える"])
      ShowTextAttributes(["beelzebub_s_fc1", 2, 0, 2])
      ShowText(["\\n<Final Beelzebub>"])
      ShowText(["Why are you being so vague..."])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ShowTextAttributes(["beelzebub_s_fc1", 0, 0, 2])
    ShowText(["\\n<Final Beelzebub>"])
    ShowText(["We admire heroes."])
    ShowText(["What is the most important thing for a hero?"])
    ShowChoices([["Courage", "Strength", "Unyielding heart"], 0])
    When([0, "勇気"])
      ShowTextAttributes(["beelzebub_s_fc1", 0, 0, 2])
      ShowText(["\\n<Final Beelzebub>"])
      ShowText(["After all, courage is essential, right?"])
      Script(["change_friend(5)"])
      Empty([])

    When([1, "強さ"])
      ShowTextAttributes(["beelzebub_s_fc1", 0, 0, 2])
      ShowText(["\\n<Final Beelzebub>"])
      ShowText(["It seems Dad said strength alone isn't enough."])
      ShowText(["But I don't know what else is needed..."])
      Empty([])

    When([2, "折れない心"])
      ShowTextAttributes(["beelzebub_s_fc1", 0, 0, 2])
      ShowText(["\\n<Final Beelzebub>"])
      ShowText(["We have unyielding hearts too, you know!"])
      Script(["change_friend(10)"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["beelzebub_s_fc1", 0, 0, 2])
    ShowText(["\\n<Final Beelzebub>"])
    ShowText(["Our mother is Belzebub..."])
    ShowText(["She's famous for having many children, did you know?"])
    ShowChoices([["I know", "I don't know", "I forgot"], 0])
    When([0, "知ってる"])
      ShowTextAttributes(["beelzebub_s_fc1", 0, 0, 2])
      ShowText(["\\n<Final Beelzebub>"])
      ShowText(["Of course, you must know!"])
      Script(["change_friend(5)"])
      Empty([])

    When([1, "知らない"])
      ShowTextAttributes(["beelzebub_s_fc1", 0, 0, 2])
      ShowText(["\\n<Final Beelzebub>"])
      ShowText(["Hmm... You still don't know."])
      Empty([])

    When([2, "忘れた"])
      ShowTextAttributes(["beelzebub_s_fc1", 2, 0, 2])
      ShowText(["\\n<Final Beelzebub>"])
      ShowText(["Don't forget, okay... Isn't it important?"])
      Script(["change_friend(-5)"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 40, 2])
    ShowTextAttributes(["beelzebub_s_fc1", 0, 0, 2])
    ShowText(["\\n<Final Beelzebub>"])
    ShowText(["We've fought countless Apoptosis to become this strong."])
    ShowText(["I wonder if you all are the same..."])
    ShowChoices([["That's right", "No", "I've been strong from the beginning"], 0])
    When([0, "そうだ"])
      ShowTextAttributes(["beelzebub_s_fc1", 0, 0, 2])
      ShowText(["\\n<Final Beelzebub>"])
      ShowText(["After all, you are just like us!"])
      Script(["change_friend(10)"])
      Empty([])

    When([1, "違う"])
      ShowTextAttributes(["beelzebub_s_fc1", 0, 0, 2])
      ShowText(["\\n<Final Beelzebub>"])
      ShowText(["So, how did you hone your skills..."])
      Empty([])

    When([2, "元から強かった"])
      ShowTextAttributes(["beelzebub_s_fc1", 0, 0, 2])
      ShowText(["\\n<Final Beelzebub>"])
      ShowText(["Wow, that's impressive..."])
      Script(["change_friend(5)"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 50, 2])
    ShowTextAttributes(["beelzebub_s_fc1", 0, 0, 2])
    ShowText(["\\n<Final Beelzebub>"])
    ShowText(["I want to have lots of children with you."])
    ShowText(["How many children do you want...?"])
    ShowChoices([["One", "Ten", "A thousand", "I don't want children"], 0])
    When([0, "1人"])
      ShowTextAttributes(["beelzebub_s_fc1", 2, 0, 2])
      ShowText(["\\n<Final Beelzebub>"])
      ShowText(["Is that all...?"])
      ShowText(["Just one is enough for me...!?"])
      Empty([])

    When([1, "10人"])
      ShowTextAttributes(["beelzebub_s_fc1", 0, 0, 2])
      ShowText(["\\n<Final Beelzebub>"])
      ShowText(["Ten... isn't that a bit too few?"])
      ShowText(["Well, let's start with ten and then we can increase the number."])
      Script(["change_friend(5)"])
      Empty([])

    When([2, "1000人"])
      ShowTextAttributes(["beelzebub_s_fc1", 0, 0, 2])
      ShowText(["\\n<Final Beelzebub>"])
      ShowText(["I suppose that amount is good."])
      ShowText(["To be honest, it's a little lacking..."])
      Script(["change_friend(10)"])
      Empty([])

    When([3, "子供はいらない"])
      ShowTextAttributes(["beelzebub_s_fc1", 2, 0, 2])
      ShowText(["\\n<Final Beelzebub>"])
      ShowText(["Wait, if that's the case, we would go extinct!!"])
      Script(["change_friend(-5)"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Label(["要求"])
  ControlVariables([13, 13, 0, 2, 1, 30])
  ConditionalBranch([1, 13, 0, 10, 2])
    ConditionalBranch([8, 432])
      ShowTextAttributes(["beelzebub_s_fc1", 0, 0, 2])
      ShowText(["\\n<Final Beelzebub>"])
      ShowText(["Could you give me some star meat...?"])
      ControlVariables([24, 24, 0, 3, 0, 432, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Will you give the 'Dried Meat'? (Possession: \\V[24])"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "はい"])
        ShowTextAttributes(["beelzebub_s_fc1", 0, 0, 2])
        ShowText(["\\n<Final Beelzebub>"])
        ShowText(["Thank you, I feel a sense of closeness..."])
        ChangeItems([432, 1, 0, 1])
        Script(["change_friend(20)"])
        ExitEventProcessing([])
        Empty([])

      When([1, "いいえ"])
        ShowTextAttributes(["beelzebub_s_fc1", 0, 0, 2])
        ShowText(["\\n<Final Beelzebub>"])
        ShowText(["That's unfortunate..."])
        ExitEventProcessing([])
        Empty([])

      ChoicesEnd([])
      Empty([])

    Else([])
      ControlVariables([13, 13, 0, 0, 20])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ConditionalBranch([8, 905])
      ShowTextAttributes(["beelzebub_s_fc1", 0, 0, 2])
      ShowText(["\\n<Final Beelzebub>"])
      ShowText(["Could you give me some chaos drink...?"])
      ControlVariables([24, 24, 0, 3, 0, 905, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Will you give the 'Chaos Drink'? (Possession: \\V[24])"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "はい"])
        ShowTextAttributes(["beelzebub_s_fc1", 0, 0, 2])
        ShowText(["\\n<Final Beelzebub>"])
        ShowText(["Thank you, I feel a sense of closeness..."])
        ChangeItems([905, 1, 0, 1])
        Script(["change_friend(30)"])
        ExitEventProcessing([])
        Empty([])

      When([1, "いいえ"])
        ShowTextAttributes(["beelzebub_s_fc1", 0, 0, 2])
        ShowText(["\\n<Final Beelzebub>"])
        ShowText(["That's unfortunate..."])
        ExitEventProcessing([])
        Empty([])

      ChoicesEnd([])
      Empty([])

    Else([])
      ControlVariables([13, 13, 0, 0, 30])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ConditionalBranch([7, 18831, 0])
      ShowTextAttributes(["beelzebub_s_fc1", 0, 0, 2])
      ShowText(["\\n<Final Beelzebub>"])
      ShowText(["Could you give me some money...?"])
      ControlVariables([24, 24, 0, 3, 7, 2, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Do you want to give 18831G? (Money: \\V[24])"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "はい"])
        ShowTextAttributes(["beelzebub_s_fc1", 0, 0, 2])
        ShowText(["\\n<Final Beelzebub>"])
        ShowText(["Thank you, I feel a sense of closeness..."])
        ChangeGold([1, 0, 18831])
        Script(["change_friend(25)"])
        ExitEventProcessing([])
        Empty([])

      When([1, "いいえ"])
        ShowTextAttributes(["beelzebub_s_fc1", 0, 0, 2])
        ShowText(["\\n<Final Beelzebub>"])
        ShowText(["That's unfortunate..."])
        ExitEventProcessing([])
        Empty([])

      ChoicesEnd([])
      Empty([])

    Else([])
      ShowTextAttributes(["beelzebub_s_fc1", 0, 0, 2])
      ShowText(["\\n<Final Beelzebub>"])
      ShowText(["...I thought so, but you don't have any at all."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  Label(["贈与"])
  ControlVariables([13, 13, 0, 2, 1, 30])
  ConditionalBranch([1, 25, 0, 1, 0])
    ControlVariables([13, 13, 0, 0, 30])
    ControlVariables([25, 25, 0, 0, 0])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 25, 0, 2, 0])
    ControlVariables([13, 13, 0, 2, 1, 20])
    ControlVariables([25, 25, 0, 0, 0])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 10, 2])
    ShowTextAttributes(["beelzebub_s_fc1", 0, 0, 2])
    ShowText(["\\n<Final Beelzebub>"])
    ShowText(["With this, the adventure should become easier."])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeItems([362, 0, 0, 1])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Received 'Special Onigiri' from Belzebub's final form!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ShowTextAttributes(["beelzebub_s_fc1", 0, 0, 2])
    ShowText(["\\n<Final Beelzebub>"])
    ShowText(["With this, the adventure should become easier."])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeItems([2724, 0, 0, 1])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Received 'Gem of Hero Techniques' from Belzebub's final form!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["beelzebub_s_fc1", 0, 0, 2])
    ShowText(["\\n<Final Beelzebub>"])
    ShowText(["With this, the adventure should become easier."])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeGold([0, 0, 31385])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Received 31385G from Belzebub's final form!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Empty([])
